Tag: game dev
-
Source Control Required
If you are serious about making video games, you need to be serious about source control. It’s much more than protecting your work, it’s about empowering your creativity.
//
-
Setting Up Perforce for Unreal
Come with me as I set up a Perforce Helix Core server on a remote Virtual Private Server as source control for an Unreal 5 project.
//
-
Hello Devlog
Welcome! This blog will share thoughts and reports on the work of Basic Array. This post will describe the intention of organizing as a studio, from the very tiny, undercapitalized beginning, and how this devlog is intended to offer views into that process.
//